First tryout on Depth in Cinema 4D.
Saturday, 27 December 2014
Nightcrawler Effects
This was my Final assignment for my Advanced Diploma in Visual Effects.
The Shots with both effects compiled together.
Breakdown of both shots.
While I was doing my Lookdev for this project, there were some problems in which I faced while working on Houdini. Mainly on the fire as there weren't much of a Fluidity initially.
Initial Tests on the Fire, I realized that there wasn't any fluidity as I placed sprites on the particles and they were giving irregular rotations. Due to the fact that it's closer to the camera, I had to give up on this idea and worked on flames using pyro instead.
Initial tests on the lighting of the car. The lighting and the contrast of the vehicle didn't really match my backplate, But after a few changes in the lighting, I managed to get a look closer to what i initially had visualized.
Friday, 22 August 2014
Friday, 8 August 2014
Sunday, 27 July 2014
Playing with RBD glue
Software used: Houdini
Monday, 21 July 2014
Sunday, 20 July 2014
Bridge Blast Simulation
A VFx simulation of a cannon ball blasting a bridge.
Software used: Houdini
Saturday, 19 July 2014
Claw Grip
A video of a sphere mimicking a claw grip on a wall, with sparks flying along the course of destruction.
Software used: Houdini
Saturday, 7 June 2014
Subscribe to:
Posts (Atom)